The bulk of the progress made this week is with the UI. I’ve completely remade it all to use a base display to keep it consistent for each view. I’m not too happy with the buttons and there’s a little bit of a stretching issue but the new changes will make updating this in the future much easier.
Other updates include creating a dialogue handling system for displaying multiple strips of text which will be used for the tutorial and quest information. Hopefully this will be finished next week