You’re probably wondering why after the previous posts about the runners game we’ve landed at version 0.0.1, well there wasn’t any sort of versioning before and it’s being remade to a degree. The way the original version was put together made it very difficult to implement zooming on the map. Because of this, zooming was one of the first things to be put together in the new version.
It was also made with my own implementation of OpenGL which was still pretty buggy so I’ve decided to switch it over to use libGdx. Now the new map is working the way I want it to I can start merging code over from the previous version.